Game Designer
About Me
GAME DESIGN AND LEVEL DESIGN PORTFOLIO
I'm a Level Designer with a passion for crafting engaging, thoughtful environments that support gameplay, exploration, and narrative flow. I specialize in designing intuitive layouts, building blockouts in Unreal Engine 5, and creating mechanics-driven spaces that challenge and reward players.
My work focuses on iterating level flow, solving spatial puzzles, and enhancing player experience through environmental storytelling. Whether working solo or collaborating with a team, I bring a strong sense of design intention, problem-solving, and a drive to continuously improve. I'm particularly inspired by games that blend mechanics with atmosphere — and I'm always excited to create spaces that players remember.
EDUCATION
Full Sail University
Associates Degree in Game Design (expected)
SKILLS
Advanced: Unreal Engine 5, 3D Modeling, Level Design
Proficient: Game Mechanics, Storytelling, Game Testing
GET IN TOUCH
INTERESTED IN COLLABORATING OR DISCUSSING A PROJECT? FEEL FREE TO REACH OUT FOR ANY INQUIRIES OR OPPORTUNITIES TO WORK TOGETHER.