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About Me

GAME DESIGN AND LEVEL DESIGN PORTFOLIO

I'm a Level Designer with a passion for crafting engaging, thoughtful environments that support gameplay, exploration, and narrative flow. I specialize in designing intuitive layouts, building blockouts in Unreal Engine 5, and creating mechanics-driven spaces that challenge and reward players.

My work focuses on iterating level flow, solving spatial puzzles, and enhancing player experience through environmental storytelling. Whether working solo or collaborating with a team, I bring a strong sense of design intention, problem-solving, and a drive to continuously improve. I'm particularly inspired by games that blend mechanics with atmosphere — and I'm always excited to create spaces that players remember.

EDUCATION

Full Sail University
Associates Degree in Game Design (expected)

SKILLS

Advanced: Unreal Engine 5, 3D Modeling, Level Design
Proficient: Game Mechanics, Storytelling, Game Testing

Contact

GET IN TOUCH

INTERESTED IN COLLABORATING OR DISCUSSING A PROJECT? FEEL FREE TO REACH OUT FOR ANY INQUIRIES OR OPPORTUNITIES TO WORK TOGETHER.

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